﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AbyssCombatLogger
{
    //public class Speaker
    //{
    //    public static void Speak(string msg)
    //    {
    //        System.Speech.Synthesis.SpeechSynthesizer s = new System.Speech.Synthesis.SpeechSynthesizer();
    //        s.SpeakAsync(msg);
    //    }
    //}
}
